https://issues.apache.org/ooo/show_bug.cgi?id=125111

--- Comment #3 from Armin Le Grand <[email protected]> ---
Added code to reset the timer (kind of touch for buffer entries) so that the
SwapOutTimer can be restarted when the GraphicObject was used. This was
initially in the GraphicManager draw stuff. If not doing this SwapOut would be
called in fixed time intervals, independent from usage.
I have now a working solution, but need to experiment with the upper memory
bounds in a pro win 32bit build to ensure functionality...

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