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https://issues.apache.org/jira/browse/ORC-595?page=com.atlassian.jira.plugin.system.issuetabpanels:all-tabpanel
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Panagiotis Garefalakis updated ORC-595:
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Attachment: Profile-ORC-595-clean.png
Profile-ORC-595-patch.png
Description:
!Profile-ORC-595-clean.png! Currently Decimal64 is using an inner loop to apply
the correct scale to each read Long value
[https://github.com/apache/orc/blob/master/java/core/src/java/org/apache/orc/impl/TreeReaderFactory.java#L1294]
A more efficient way would be to apply the scale using a single array access
and by multiplying by 10 in the power of (scale - scratchScaleVector[r]).
An extra optimization would be to keep all powers of 10 (up to 18) in a static
array and reuse it across runtime instead of calculating each time.
cc: [~rameshkumar] [~gopalv]
was:
Currently Decimal64 is using an inner loop to apply the correct scale to each
read Long value
[https://github.com/apache/orc/blob/master/java/core/src/java/org/apache/orc/impl/TreeReaderFactory.java#L1294]
A more efficient way would be to apply the scale using a single array access
and by multiplying by 10 in the power of (scale - scratchScaleVector[r]).
An extra optimization would be to keep all powers of 10 (up to 18) in a static
array and reuse it across runtime instead of calculating each time.
cc: [~rameshkumar] [~gopalv]
> Optimize Decimal64 scale calculation
> ------------------------------------
>
> Key: ORC-595
> URL: https://issues.apache.org/jira/browse/ORC-595
> Project: ORC
> Issue Type: Improvement
> Components: encoding
> Reporter: Panagiotis Garefalakis
> Assignee: Panagiotis Garefalakis
> Priority: Critical
> Attachments: DecimalBench-Clean-scale2.log,
> DecimalBench-ORC-595-scale2.log, Profile-ORC-595-clean.png,
> Profile-ORC-595-patch.png
>
> Time Spent: 10m
> Remaining Estimate: 0h
>
> !Profile-ORC-595-clean.png! Currently Decimal64 is using an inner loop to
> apply the correct scale to each read Long value
> [https://github.com/apache/orc/blob/master/java/core/src/java/org/apache/orc/impl/TreeReaderFactory.java#L1294]
> A more efficient way would be to apply the scale using a single array access
> and by multiplying by 10 in the power of (scale - scratchScaleVector[r]).
> An extra optimization would be to keep all powers of 10 (up to 18) in a
> static array and reuse it across runtime instead of calculating each time.
> cc: [~rameshkumar] [~gopalv]
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