paleolimbot commented on issue #1156:
URL: https://github.com/apache/sedona-db/issues/1156#issuecomment-5268498769

   Thanks for opening...not good!
   
   I believe we're using the custom rewrite of geo's distance algorithm for 
this (geo-generic-alg). A quick fix would be to switch to GEOS, although this 
will slow things down quite a bit. A more robust fix would be to use tg's edge 
iteration primitives to calculate the distance, where we get the benefit of the 
concurrent edge index when computing distances between complex shapes (e.g., a 
scalar representing a complex admin boundary). We could also try to patch the 
geo distance algorithm but their "intersects" is slow and will also probably 
slow things down by quite a bit.


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