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https://issues.apache.org/jira/browse/TEZ-3998?page=com.atlassian.jira.plugin.system.issuetabpanels:comment-tabpanel&focusedCommentId=16653996#comment-16653996
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Jonathan Eagles commented on TEZ-3998:
--------------------------------------

I'm starting to look at this design. I'll need a few more days to read the 
design and give feedback.

> Allow CONCURRENT edge property in DAG construction and introduce 
> ConcurrentSchedulingType
> -----------------------------------------------------------------------------------------
>
>                 Key: TEZ-3998
>                 URL: https://issues.apache.org/jira/browse/TEZ-3998
>             Project: Apache Tez
>          Issue Type: Task
>            Reporter: Yingda Chen
>            Assignee: Yingda Chen
>            Priority: Major
>
> This is the first task related to TEZ-3997
>  
> |Note: There is no API change in this proposed change. The majority of this 
> change will be lifting some existing constraints against CONCURRENT edge 
> type, and addition of a VertexMangerPlugin implementation.|
>  
> This includes enabling the CONCURRENT SchedulingType as a valid edge 
> property, by removing all the sanity check against CONCURRENT during DAG 
> construction/execution. A new VertexManagerPlugin (namely 
> VertexManagerWithConcurrentInput) will be implemented for vertex with 
> incoming concurrent edge(s). 
> In addition, we will assume in this change that 
>  * A vertex *cannot* have both SEQUENTIAL and CONCURRENT incoming edges 
>  * No shuffle or data movement is handled by Tez framework when two vertices 
> are connected through a CONCURRENT edge. Instead, runtime should be 
> responsible for handling all the data-plane communications (as proposed in 
> [1]).
> Note that the above assumptions are common for scenarios such as whole-DAG or 
> sub-graph gang scheduling, but they may be relaxed in later implementation, 
> which may allow mixture of SEQUENTIAL and CONCURRENT edges on the same vertex.
>  
> Most of the (meaningful) scheduling decisions today in Tez are made based on 
> the notion of (or an extended version of) source task completion. This will 
> no longer be true in presence of CONCURRENT edge. Instead, events such as 
> source vertex configured, or source task running will become more relevant 
> when making scheduling decision for two vertices connected via a CONCURRENT 
> edge.  We therefore introduce a new enum *ConcurrentSchedulingType* to 
> describe the “scheduling timing” for the downstream vertex in such scenarios. 
> |public enum ConcurrentSchedulingType{
>    /** * trigger downstream vertex tasks scheduling by "configured" event of 
> upstream vertices */
>   SOURCE_VERTEX_CONFIGURED,
>    /** * trigger downstream vertex tasks scheduling by "running" event of 
> upstream tasks */ 
>   SOURCE_TASK_STARTED 
> }|
>  
> Note that in this change, we will only use SOURCE_VERTEX_CONFIGURED as the 
> scheduling type, which suffice for scenarios of whole-DAG or sub-graph 
> gang-scheduling, where we want (all the tasks in) the downstream vertex to be 
> scheduled together with (all the tasks) in the upstream vertex. In this case, 
> we can leverage the existing onVertexStateUpdated() interface of 
> VextexMangerPlugin to collect relevant information to assist the scheduling 
> decision, and *there is no additional API change necessary*. However, in more 
> subtle case such as the parameter-server example described in Fig. 1, other 
> scheduling type would be more relevant, therefore the placeholder for 
> *ConcurrentSchedulingType* will be introduced in this change as part of the 
> infrastructure work.
>  
> Finally, since we assume that all communications between two vertices 
> connected via CONCURRENT edge are handled by application runtime, a 
> CONCURRENT edge will be assigned a DummyEdgeManager that basically mute all 
> DME/VME handling.



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