mhoppa commented on a change in pull request #3996: Rewrote /user/current to Go
URL: https://github.com/apache/trafficcontrol/pull/3996#discussion_r337101107
##########
File path: traffic_ops/traffic_ops_golang/user/current.go
##########
@@ -80,3 +139,166 @@ WHERE u.id=$1
u.LocalUser = util.BoolPtr(localPassword.Valid)
return u, nil
}
+
+func ReplaceCurrent(w http.ResponseWriter, r *http.Request) {
+ inf, userErr, sysErr, errCode := api.NewInfo(r, nil, nil)
+ tx := inf.Tx.Tx
+ if userErr != nil || sysErr != nil {
+ api.HandleErr(w, r, tx, errCode, userErr, sysErr)
+ return
+ }
+ defer inf.Close()
+
+ var userRequest tc.CurrentUserUpdateRequest
+ if err := json.NewDecoder(r.Body).Decode(&userRequest); err != nil {
+ errCode = http.StatusBadRequest
+ userErr = fmt.Errorf("Couldn't parse request: %v", err)
+ api.HandleErr(w, r, tx, errCode, userErr, nil)
+ return
+ }
+
+ user, err := userRequest.User.ValidateAndUnmarshal()
+ if err != nil {
+ errCode = http.StatusBadRequest
+ userErr = fmt.Errorf("Couldn't parse request: %v", err)
+ api.HandleErr(w, r, tx, errCode, userErr, nil)
+ return
+ }
+
+ // obfuscate passwords (ValidateAndUnmarshal checks for equality with
ConfirmLocalPassword)
+ // TODO: check for valid password via bad password list like Perl did?
User creation doesn't...
+ if user.LocalPassword != nil && *user.LocalPassword != "" {
+ hashPass, err := auth.DerivePassword(*user.LocalPassword)
+ if err != nil {
+ sysErr = fmt.Errorf("Hashing new password: %v", err)
+ errCode = http.StatusInternalServerError
+ api.HandleErr(w, r, tx, errCode, nil, sysErr)
+ return
+ }
+
+ user.LocalPassword = util.StrPtr(hashPass)
+ user.ConfirmLocalPassword = util.StrPtr(hashPass)
+ }
+
+ if *user.ID != inf.User.ID {
+ userErr = errors.New("You cannot change your user ID!")
+ errCode = http.StatusBadRequest
+ api.HandleErr(w, r, tx, errCode, userErr, nil)
+ return
+ }
+
+ if *user.Role != inf.User.Role {
+ userErr = errors.New("You cannot change your permissions role!")
+ errCode = http.StatusBadRequest
+ api.HandleErr(w, r, tx, errCode, userErr, nil)
+ return
+ }
+
+ if ok, err := tenant.IsResourceAuthorizedToUserTx(*user.TenantID,
inf.User, tx); err != nil {
+ if err == sql.ErrNoRows {
+ userErr = errors.New("No such tenant!")
+ errCode = http.StatusConflict
+ } else {
+ sysErr = fmt.Errorf("Checking user %s permissions on
tenant #%d: %v", inf.User.UserName, *user.TenantID, err)
+ errCode = http.StatusInternalServerError
+ }
+ api.HandleErr(w, r, tx, errCode, userErr, sysErr)
+ return
+ } else if !ok {
+ // unlike Perl, this endpoint will not disclose the existence
of tenants over which the current
+ // user has no permission - in keeping with the behavior of the
'/tenants' endpoint.
+ userErr = errors.New("No such tenant!")
+ errCode = http.StatusConflict
+ api.HandleErr(w, r, tx, errCode, userErr, sysErr)
+ return
+ }
+
+ if *user.Username != inf.User.UserName {
+
+ if ok, err := dbhelpers.UsernameExists(*user.Username, tx); err
!= nil {
+ sysErr = fmt.Errorf("Checking existence of user %s:
%v", *user.Username, err)
+ errCode = http.StatusInternalServerError
+ api.HandleErr(w, r, tx, errCode, nil, sysErr)
+ return
+ } else if ok {
+ // TODO users are tenanted, so theoretically I should
be hiding the existence of the
+ // conflicting user - but then how do I tell the client
how to fix their request?
+ userErr = fmt.Errorf("Username %s already exists!",
*user.Username)
+ errCode = http.StatusConflict
+ api.HandleErr(w, r, tx, errCode, userErr, nil)
+ return
+ }
+ }
+
+ row := tx.QueryRow(replaceCurrentQuery,
+ user.AddressLine1,
+ user.AddressLine2,
+ user.City,
+ user.Company,
+ user.ConfirmLocalPassword,
+ user.Country,
+ user.Email,
+ user.FullName,
+ user.GID,
+ user.LocalPassword,
+ user.PhoneNumber,
+ user.PostalCode,
+ user.PublicSSHKey,
+ user.StateOrProvince,
+ user.TenantID,
+ user.UID,
+ user.Username,
+ inf.User.ID,
+ )
+
+ err = row.Scan(&user.AddressLine1,
Review comment:
think about using sqlx structscan? and sqlx for the query above instead of
using $1,$2,$3,$4. With a big parametrized query like this I worry about
maintenance/debugging
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