I am using the following values to assist with
(clockwise) rotation:

90 degrees: 0, -1, 1, 0, 0, rect.height()
180 degrees: -1, 0, 0, -1, rect.width(), rect.height()
270 degrees: 0, 1, -1, 0, rect.width(), 0
0/360 degrees: 1, 0, 0, 1, 0, 0

Paulo gave me the values for 90 and 0/360 ages ago and
I played with them until I figured out how to do 180
and 270.  These work, but I am having difficulty
understanding how they fit into the
cosine-sine-negative sine-cosine instructions in the
tutorial and from Adobe.  What is the formula that
fits these data and would allow rotation to arbitrary
angles?

Thanks,
Matt

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