Bruno wrote:

Quoting Jaideep Chadha <[EMAIL PROTECTED]>:
What do the six values in the transformation matrix represent?
It's all explained in the tutorial:
http://www.lowagie.com/iText/tutorial/ch10.html#templates

Btw, if someone else has the same problem as me, to rotate an object on the upper left corner instead the usual lower left corner, this might help:


double a2 = angle*DEG_2_RAD;                    // convert into radians
float xa = (float)Math.sin(a2)*height;          
float ya = height-(float)Math.cos(a2)*height;

Transfermatrix would be:
((float)Math.cos(a2), (float)Math.sin(a2),(float)-Math.sin(a2), (float)Math.cos(a2) ,x + xa, y + ya)


regards,
    Michael


-- Michael Glauche, Dipl. Inform. Connection GmbH [EMAIL PROTECTED] http://www.connection-net.de/ pgp key: http://www.connection-net.de/~mglauche/mglauche.asc

"The surest sign that intelligent life exists elsewhere in
the universe is that it has never tried to contact us." -- Calvin & Hobbes



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