Antonio Scuri wrote:
>    Yes. If you are using Lua for Windows, there are two executables, one
> called "lua52.exe" and one called "wlua52.exe". The second one does not
> display the console.
>
>    If you build your own version then, you can build in the same way wlua is.
> Let me know if you need any assistance.

Figured it out at work today - just modified lua.c with a conditional 
compile of WinMain using -DLUA_FORCE_WINDOWSAPP on compiler command line.

And I had to add

int    argc = _argc;
char **argv = _argv;

Once that was done, no more console! Thanks....

Ralph



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