Hello,
I am running an app with the following code:
int fnSrcFile_cb(void) {
Ihandle *filedlg = IupFileDlg();
IupSetAttribute(filedlg, "DIALOGTYPE", "OPEN");
IupSetAttribute(filedlg, "EXTFILTER", "Text Files|*.txt|All Files|*.*|");
IupPopup(filedlg, IUP_CENTER, IUP_CENTER);
if (IupGetInt(filedlg, "STATUS") != -1) {
char* filename = IupGetAttribute(filedlg, "VALUE");
IupSetStrAttribute(txt1,'VALUE',filename) }
IupDestroy(filedlg);
return IUP_DEFAULT }
With Task Manager open, the app starts out taking up 5K of memory, but as soon
as I click on the control button that calls the code above, it jumps to ~15k,
even if all I do is open the dialog and click on cancel. If I keep on opening
and then canceling the file dialog, the memory slowly creeps up in size.
Closing the app leaves a ~12k stub in memory, indicating it wasn't actually
destroyed. If I do not call the file dialog, the app opens and closes, leaving
nothing behind in memory.
I am using Windows7 and the latest version of IUP (3.21).
Thanks,
Andrew
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