> The first commit is just the Czech localization in the current scheme
(similar
> to the Spanish one). It doesn't bring any structure changes. I guess it
could be
> committed right away (before the other change is decided).

  I would like to keep internal localization to a minimum and to only
languages that we can translate ourselves. This resumes to English,
Portuguese and Spanish. Other languages should be contributed in external
files.

Thanks,
Scuri


2017-10-11 19:26 GMT-03:00 Antonio Scuri <antonio.sc...@gmail.com>:

>   Regarding iupObjectCheck and invalid memory access, this function was
> designed to catch an Ihandle* being used after it was destroyed. Some times
> the native system triggers a notification after the Ihandle* was
> destroyed, so we created a method to safely detect that situation so we can
> abort it. iupObjectCheck may read 1 byte of an invalid memory but this is
> harmless.
>
> Best,
> Scuri
>
>
> 2017-09-25 22:36 GMT-03:00 Ranier VF <ranier_...@hotmail.com>:
>
>> Hi,
>> This is another report by Dr.Memory about IupObjectCheck,
>>
>> Error #2: UNADDRESSABLE ACCESS of freed memory: reading
>> 0x03120db0-0x03120db1 1 byte(s)
>> # 0 iup.dll!iupObjectCheck                    +0x8      (0x10006a48
>> <iup.dll+0x6a48>)
>> # 1 iup.dll!iupdrvRegisterDragDropAttrib      +0x1486   (0x100658b7
>> <iup.dll+0x658b7>)
>> # 2 iup.dll!iupwinBaseMsgProc                 +0x75b    (0x1005206c
>> <iup.dll+0x5206c>)
>> # 3 iup.dll!iupdrvImageDestroy                +0x2b8e   (0x1005ff5f
>> <iup.dll+0x5ff5f>)
>> # 4 iup.dll!iupwinBaseMsgProc                 +0x607    (0x10051f18
>> <iup.dll+0x51f18>)
>> # 5 USER32.dll!GetDC                          +0x6c     (0x7e368734
>> <USER32.dll+0x8734>)
>> # 6 USER32.dll!GetDC                          +0x14e    (0x7e368816
>> <USER32.dll+0x8816>)
>> # 7 USER32.dll!GetParent                      +0x16b    (0x7e37927b
>> <USER32.dll+0x1927b>)
>> # 8 USER32.dll!SendMessageW                   +0x48     (0x7e3792e3
>> <USER32.dll+0x192e3>)
>> # 9 USER32.dll!CreateMDIWindowA               +0x1bc    (0x7e39ff7d
>> <USER32.dll+0x3ff7d>)
>> #10 USER32.dll!DeregisterShellHookWindow      +0x6311   (0x7e3965d2
>> <USER32.dll+0x365d2>)
>> #11 USER32.dll!IsDlgButtonChecked             +0x1099   (0x7e375e94
>> <USER32.dll+0x15e94>)
>> #12 USER32.dll!IsDlgButtonChecked             +0x436    (0x7e375231
>> <USER32.dll+0x15231>)
>> #13 USER32.dll!GetDC                          +0x6c     (0x7e368734
>> <USER32.dll+0x8734>)
>> #14 USER32.dll!GetDC                          +0x14e    (0x7e368816
>> <USER32.dll+0x8816>)
>> #15 USER32.dll!IsWindowUnicode                +0xa0     (0x7e37a013
>> <USER32.dll+0x1a013>)
>> #16 USER32.dll!CallWindowProcW                +0x1a     (0x7e37a039
>> <USER32.dll+0x1a039>)
>> #17 iup.dll!iupwinBaseMsgProc                 +0x63f    (0x10051f50
>> <iup.dll+0x51f50>)
>> #18 USER32.dll!GetDC                          +0x6c     (0x7e368734
>> <USER32.dll+0x8734>)
>> #19 USER32.dll!GetDC                          +0x14e    (0x7e368816
>> <USER32.dll+0x8816>)
>> Note: @0:00:42.922 in thread 3384
>> Note: next higher malloc: 0x031210c0-0x03121110
>> Note: prev lower malloc:  0x03120d70-0x03120d8c
>> Note: 0x03120db0-0x03120db1 overlaps memory 0x03120db0-0x03120dfc that
>> was freed here:
>> Note: # 0 replace_free               [d:\drmemory_package\common\a
>> lloc_replace.c:2706]
>> Note: # 1 iup.dll!IupDestroy        +0x111    (0x10006e42
>> <iup.dll+0x6e42>)
>> Note: # 2 iup.dll!IupDestroy        +0x8a     (0x10006dbb
>> <iup.dll+0x6dbb>)
>> Note: # 3 iup.dll!IupDestroy        +0x8a     (0x10006dbb
>> <iup.dll+0x6dbb>)
>> Note: # 4 iup.dll!IupDestroy        +0x8a     (0x10006dbb
>> <iup.dll+0x6dbb>)
>> Note: # 5 iup.dll!IupDestroy        +0x8a     (0x10006dbb
>> <iup.dll+0x6dbb>)
>>
>> Perhaps, they are related.
>>
>> Best regards,
>>
>> Ranier Vilela
>>
>> ________________________________________
>> De: Ranier VF <ranier_...@hotmail.com>
>> Enviado: terça-feira, 26 de setembro de 2017 00:46
>> Para: IUP discussion list.
>> Assunto: Re: [Iup-users] IUP contribution: Czech localization + improved
>> localization scheme + bug fixes
>>
>> Hi Jiří Klimeš,
>> I´m glad you fixed IupObjectCheck bug.
>> As reported before in this list, by Dr.Memory:
>>
>> You can take a look in another report by Dr.Memory?
>>
>> Error #3: UNINITIALIZED READ: reading 0x0012fd50-0x0012fd5c 12 byte(s)
>> within 0x0012fd44-0x0012fd60
>> # 0 system call NtUserThunkedMenuInfo parameter #1
>> # 1 USER32.dll!SetSystemMenu                                    +0x3d9
>> (0x7e38fdbd <USER32.dll+0x2fdbd>)
>> # 2 iup.dll!IupClipboard                                        +0x8f3b
>>  (0x10071bbc <iup.dll+0x71bbc>)
>> # 3 iup.dll!IupMap                                              +0x96
>>  (0x1000c9a7 <iup.dll+0xc9a7>)
>> # 4 iup.dll!IupCopyClassAttributes                              +0x1eea
>>  (0x1001324b <iup.dll+0x1324b>)
>> # 5 iup.dll!iupClassObjectSetAttribute                          +0x23c
>>   (0x100100bd <iup.dll+0x100bd>)
>> # 6 iup.dll!IupGetAttributes                                    +0x605
>> (0x10001ce6 <iup.dll+0x1ce6>)
>> # 7 iup.dll!IupMap                                              +0xc6
>>  (0x1000c9d7 <iup.dll+0xc9d7>)
>> # 8 ntdll.dll!RtlReleasePebLock                                 +0xe
>> (0x7c910440 <ntdll.dll+0x10440>)
>> # 9 main
>>  [c:\usr\src\sales\app.c:154]
>> Note: @0:00:43.015 in thread 3384
>>
>> Suspicios function is IupClipboard.
>>
>> Best regards,
>>
>> Ranier Vilela
>> ________________________________________
>> De: Antonio Scuri <antonio.sc...@gmail.com>
>> Enviado: sexta-feira, 22 de setembro de 2017 17:55
>> Para: blue...@centrum.cz
>> Cc: IUP discussion list.; iup
>> Assunto: Re: [Iup-users] IUP contribution: Czech localization + improved
>> localization scheme + bug fixes
>>
>>   Hi,
>>
>>   First of all thank you for your contribution.
>>
>>   About 1) and 3):
>>
>>   Large scale modifications in IUP code will be more effective if we work
>> together. Your modifications are interesting but I can not use it. They add
>> a dependency to Linux tools to the Makefile that directly affect the
>> Windows build.
>>
>>   I have an alternative that is more IUP friendly. The IupSetLanguagePack
>> function accepts a IupUser element that can contain the string
>> translations. This can be stored in a LED, Lua or C files. And directly
>> loaded by IUP, no need for external tools. But we didn't have an fully
>> complete example. So I downloaded your CZECH lang file and converted to the
>> LED format. Notice that LED and Lua can also be converted to C files to
>> embed in the application code.
>>
>>   Attached the CZECH utf8 file in LED and C format. Please take a look.
>>
>>   About 2):
>>
>>   Unfortunately we used "box" when we mean "frame", but for coherence
>> with the attribute names, we have to maintain the name "box" where we used.
>> The Spanish translation was actually incorrect, when it used "cuadro". So
>> there is no need for another definition for now.
>>
>>   About the bug-fixes, I committed all of them. Thanks.
>>
>>   Regarding the GIT, we are a very small team, so keeping a mirror is not
>> in our plans. I know it is more popular, but for now we are going to keep
>> just the SVN. But feel free to mirror it anywhere. If I recall right there
>> is already some mirror around, can't remember where.
>>
>>   I tried the issue tracker in the past, but it was so much work for us
>> with not much benefit that I give up. So our discussion tool is this email
>> list. Or you can send email directly to me.
>>
>> Best Regards,
>> Antonio Scuri
>>
>>
>> 2017-09-20 13:16 GMT-03:00 <blue...@centrum.cz<mailto:blue...@centrum.cz
>> >>:
>>
>> Hello Antonio,
>>
>>
>>
>> some time ago I came across IUP. I started to play with it a bit.
>>
>> I found the toolkit very nice, mainly due to its simplicity and plain C
>> API. Also
>>
>> integrated Lua binding is a great feature.
>>
>>
>>
>> I decided to contibute to the project to make it even better. As a start,
>> I have
>>
>> made Czech localization (my native language). And because I found the
>> current
>>
>> localization framework not much flexible and scalable, I made an
>> enhancement
>>
>> to it too.
>>
>>
>>
>> I placed the code to my github repo, which is forked from unofficial
>> github clone
>>
>> (thanks to great svn2github service).
>>
>>
>>
>> https://github.com/blueowl04/iup-github/commits/localize-czech
>>
>>
>>
>> The localize-czech branch contains 3 commits:
>>
>> 1. Add support for CZECH language
>>
>> 2. Don't use IUP_BOX ambiguously, split it to IUP_MARK_BOX and IUP_BOX
>>
>> 3. Make localization easier and more flexible
>>
>>
>>
>> In bug-fixes branch, I also published a few bugfixes, including one crash
>>
>> I encountered.
>>
>>
>>
>> https://github.com/blueowl04/iup-github/commits/bug-fixes
>>
>>
>>
>> Notes:
>>
>> * Unfortunatelly, your sourceforge SVN repository doesn't have an issue
>> tracker.
>>
>>   Please consider adding the tickets system, that would allow managing
>> issues,
>>
>>   including patches, etc. And a discussion tool would be good too.
>>
>> * It would be nice if the project had an official github mirror. Many
>> people use
>>
>>   git these days and it would certainly help to popularize the project.
>>
>>
>>
>> Best Regards
>>
>> Jiří Klimeš
>>
>>
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>
>
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