Hi,
I need spinlocks in inmates on ARM, so I simply included asm/spinlock.h.
Taking locks in inmates on ARM somehow doesn't work at all, but that's
not the main issue. As soon as I try to take locks, cells can not be
destroyed any longer, the whole system freezes on cell destroy.
I was able to trace this down to the 'ldrex' instruction. This minimal
example triggers this behavior (tested on a TK1, can not test it on
other boards):
#include <inmate.h>
void inmate_main(void)
{
unsigned int foo = 0, bar = 0;
printk("Foo!\n");
asm volatile("ldrex %0, [%1]\n\t"
: "=&r" (foo) : "r" (bar));
printk("Bar!\n");
while(1);
asm volatile("wfi");
}
The example code successfully finishes, I can read Foo and Bar on my
serial console. But I am not able to destroy the cell afterwards. My
system completely hangs on "jailhouse cell destroy".
Curiously the cell can be re-loaded and started over again. Leaving out
the ldrex instruction does not trigger the bug.
- How can ldrex prevent my cell from being destroyed?
Does it change some 'internal state' where jailhouse is not aware
about?
- Why do spinlocks not work at all in inmates?
spin_lock(&lock) never returns in inmates on a fresh spin lock.
Does the ARM implementation of spinlocks require some special
global initialisation that I don't know of?
Thanks
Ralf
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