****It's somewhat (too) quiet here...
** I agree
So do I and I whish I could find more time for jallib myself.

As for math lib.

- I suggest we don't code in assembler for now. Get it working with JAL.
It's easly enough to concider porting to asm if someone runs into perfomance
problems.

- iirc we have multiply, divide, add, subract with any size of integer. I
wonder however how often it is used, besides 8,16 and 32 bits.

- You define functions like goniometric functions (sin, cos, tg, etc),
square root and other 'power' functions, logarithm (natural?). These are all
candidates imho.

- You also mention integer, fixed point and floating point. This would
suggest 3 versions of each function mentioned above (and for fixed point and
float, also for multiply, divide, add, subtract).

I think it would be very usefull to add these kind of functions, especially
the integer and fixed-point ones. (In my experience, this mostly is
sufficient but maybe it is not that more 'expensive' to use floats...)
I think I have a partially funcitonal fixed point sine laying around
somewhere and recently created a integer-based quare root funtion (not too
accurate, but like the sine, optimised for my problem....)

I can check those in on svn if you want.

Joep

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