Hi,

Started using it actively.
Soon realized that it was unsupported alpha code and didn't fit in the
high profile environment we have.
Now using my own code to do bounding box / proximity Lucene searches with
GeoHashes, faster, more efficient.

My advice, browse the code, get inspired, write your own code only better.

Wouter

> Hello,
>
> I'm in the process of implementing a project using Lucene Spatial and I
> had a couple (hopefully quick) questions:
>
> 1) Is anyone currently working on adding arbitrary geo shape handling,
> or has done so in code that is not part of the contrib? I need to
> implement functionality to support filtering by bounding boxes (passed
> in directly to the DistanceQueryBuilder) and arbitrary closed polygons
> (for neighbourhood overlays), for example.
>
> 2) To what extent is Spatial under active development? I noticed that
> there is at least one big patch outstanding (LUCENE-1732,
> multithreading). If I were to begin development on a few things (such as
> the above, if it hasn't already been done/slated), would I just fall
> hopelessly out-of-sync in short order?
>
> Thank you for your time and insight!
>
> Best Regards,
> Aaron McKee
>


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