solved, i wasn't sending end of lines from the server. and i used
readline in the client. :)

On Sep 11, 2:13 pm, "Fiveholiday" <fiveholida...@hotmail.com> wrote:
> It is not always possible for servers to report anything to the clients,
> unless ofcourse, the client is connected to the server. The only way that
> could happen is if the client doubles as a server too, that way, it gets
> notifications from other clients.
>
> Or maybe I didn't get yourquestioncorrectly -
> Again we'd need the C++ code to see where you're going wrong.
>
> --
> Evans
>
> ----- Original Message -----
> From: "ioan-eugen stan" <stan.ieu...@gmail.com>
> To: "Java EE (J2EE) Programming with Passion!"
>
> <java-ee-j2ee-programming-with-passion@googlegroups.com>
> Sent: Friday, September 11, 2009 10:13 AM
> Subject: [java ee programming] javasocketquestion
>
> Hello,
>
> I'm writing a c++ server and a java client that connects to it. The
> client connects to the server (TCP), sends a message and gets a echo
> reply every time, so the two can speak freely. But i'm puzzeled
> because
> I want the server to send data to the client when an event happens (I
> push a button on the server). When te event occurs the server sends
> the
> string, but the client does't receive it until it does a send/receive
> reply when it receives both the event string and the echo string.
>
> I implementedsocketread into a separeted thread:
>
> public class Cititor implements Runnable{
>
>     privateSocketskt ;
>     private BufferedReader in;
>     private PrintWriter out ;
>     private Boolean connected ;
>     private javax.swing.JTextArea afis;
>
>     public Cititor(Socketskt, BufferedReader in, PrintWriter out,
> Boolean connected, JTextArea afis) {
>         this.skt = skt;
>         this.in = in;
>         this.out = out;
>         this.connected = connected;
>         this.afis = afis;
>     }
>
>     public void run(){
>           System.out.println("să citim mesajele " + connected);
>           String inputLine = new String(""), outputLine;
>
>             do {
>             try {
>
>                 Thread.sleep(100);
>
>                 if (connected) {
>                     try {
>                         //out.print(" ");
>                         out.flush();
>                         inputLine = in.readLine();
>                         if (!inputLine.equals(" "))
>                             afis.append(inputLine + "\n");
>                         System.out.println(inputLine);
>                     } catch (IOException e) {
>                         System.err.println("Excepție citire dinsocket!");
>                     }
>                 }
>             } catch (InterruptedException ex) {
>                 Logger.getLogger(Chat.class.getName()).log
> (Level.SEVERE,
> null, ex);
>             }
>             }while (inputLine.equals("pa!") == false) ;
>
>     }
>
> In the main class init method I have this:
>
>  myCititor = new Cititor(skt,in,out,connected,afisare);
>         Thread t = new Thread ( myCititor);
>         t.start();
>
> And to send messages to the server I push a button:
>
>    private void trimiteActionPerformed(java.awt.event.ActionEvent evt)
> {
>         if (connected)
>             out.println(textTrimite.getText());
>         else
>             System.out.println("No connection");
>     }
>
> The server uses a switch statement with FD_READ,FD_ACCEPT and FD_CLOSE
> (processing WSAGETSELECT event -> WsAsync), and sends when a button is
> pushed (I'm using windows events button clicked).
>
> The trying to make the server capable of informing the client when an
> event occurs. The server is used for monitoring certain activities.
> But
> the client does't receive unless it sends and waits for a reply.
> What am I doing wrong?
>
> Regards,
> -- stan ioan-eugen

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