More importantly is there possibly any group that plans on going to work
on porting Java 3D API to Linux? I understand that the Java 3D API is
layered on top of and makes some calls to the lower level OpenGL, Direct3D
APIs, which are tied to certain hardware.
If you are looking for a more immediate solution to 3D stuff to write
into your applets or application try http://www.inworldvr.com/ they
appear to have a pretty good Java 3d API, which is written in 100% Java,
and works on Java 1.0 and 1.1.
Joel Shellman wrote:
> Related question. Does anyone know how or if there is a way to use the
> Java 3D kit on Linux? I tried to download it but realized it was an
> executable and therefore not runnable on linux.
>
> Thank you,
>
> Joel Shellman
> http://corp.knocean.com/