When I last looked at the Java Medio Homepage at the Javasoft site
I can recall that the audio sound rendering engine could work
well on Pentium 90 at only 20% of the level. AND AND it could
handle up to 64 channels. I will need to see it to believe it methinks.

The JMF will need to native libraries ported to linux to work at full MPEG.

BTW: Does any one know of an open sourced MPEG3 player written for Java?
LONG SHOT

Pete

______________________________ Reply Separator _________________________________
Subject: Re: JavaSound and JMF performance [was Re: Another JDK 1.2
Author:  akonstan ([EMAIL PROTECTED]) at lon-mime
Date:    05/02/99 13:50


On Fri, Feb 05, 1999 at 09:46:14AM +0000, [EMAIL PROTECTED] wrote: 
[... snip ...]
> Would this affect the performance of the forthcoming Java Sound API and 
> Java Media Framework API. Or am I barking (mad) up the wrong tree?

The Java Sound API depends on native code to provide some of the sound 
functionality, so it would have to be seperately ported to Linux anyway. 
The pure Java JMF implementation would clearly be affected by the 
performance of the Virtual Machine.  Given that the demo clips provided 
with JMF 1.1a can be played using JDK1.1 with green threads and no JIT 
(on a 200MHz pentium linux box) most likely means that they will also
do so in JDK1.2.  Full MPEG movie playback is a different question ...

Alexander

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