This looks to be a problem with Native threads in pre2.  If you run the
program with java -green -jar test2d.jar it will be a little sluggish
but will not leak.  I've noticed a marked improvement in the Java2D demo
as well.  In addition one of my friends was also working on a school
project that used threads.  Green threads worked fine, and the app
worked fine in 1.1.7.  But with 1.2pre2 the app had a problem with some
keyevents (I think this may be a problem with your demo as well, the
mouse events aren't being handled quickly enough, so it gets behind, for
more examples of this using green threads try the SwingSet demo
Splitpane). My friends program does not use any Java2D method calls.

I'm running RH 6.0, Black down jdk1.2pre2 Glibc2.1.

-Jim


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