In the game I'm writing in Java (JDK1.2 pre-v2) I have added sound playback on background, by using the standard AudioClip.play() and loop() methods. Beside the fact that there is no way to set the volume *groan*, I noticed that soon the sound, even if it is a midi music, is interrupted regularly, say once per second. Needless to say, this doesn't happen in *argh* windows, so must be Java-Linux related. I use the sunJIT and native threads. Disabling the JIT didn't work. Does anybody know how to work around this problem? Thanks. --- Andrea "Kontorotsui" Controzzi - MALE Student of Computer Science at University of Pisa - Italy - E-mail: [EMAIL PROTECTED] My home page: http://www.cli.di.unipi.it/~controzz/intro.html ---------------------------------------------------------------------- To UNSUBSCRIBE, email to [EMAIL PROTECTED] with a subject of "unsubscribe". Trouble? Contact [EMAIL PROTECTED]