In the game I'm writing in Java (JDK1.2 pre-v2) I have added sound playback on
background, by using the standard AudioClip.play() and loop() methods.

Beside the fact that there is no way to set the volume *groan*, I noticed that
soon the sound, even if it is a midi music, is interrupted regularly, say once
per second.

Needless to say, this doesn't happen in *argh* windows, so must be Java-Linux
related.

I use the sunJIT and native threads. Disabling the JIT didn't work.

Does anybody know how to work around this problem? 

Thanks.

---
Andrea "Kontorotsui" Controzzi - MALE Student of Computer Science at 
University of Pisa  -  Italy  -  E-mail: [EMAIL PROTECTED]
My home page: http://www.cli.di.unipi.it/~controzz/intro.html


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