I have a gizmo that keeps track of resources for a program. The problem
is that Im ending up passing this gizmo to every child component and
that is beginning to bug me. In C++ I ould just create a global static
var and let everyone access it. This is one of those rare cases where
its a good idea. ALL parts use the same instance and the instance is
read once (at the beginning) and written once(at program shutdown)
anyone have any more elgant solution then passing it all over the damn
place ?
--rob
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