Hi, I am currently trying to create a 1-bit depth graphics in memory.  I
do not need color capabilities, just black-and-white. I am using a
buffer made up of integers but it is a waste of memory when I can use
1-bit for a pixel instead of 32-bits.  What is the best way to do that?
I need to switch to the more efficient way since Java complains
OutOfMemory exception on large images....

Eric Chao
[EMAIL PROTECTED]
Merlin Software Technologies Inc.


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