I e-mailed nvidia with the bug report
and i was told to do an "ltrace". Does anyone
on these mailing lists know how
I go about that?
The suggestion (by nvidia) is that the java VM
isn't allocating big enough strings.

---------- Forwarded message ----------
Date: Mon, 21 May 2001 10:58:00 -0700
From: Terence Ripperda <[EMAIL PROTECTED]>
To: [EMAIL PROTECTED], [EMAIL PROTECTED]
Cc: [EMAIL PROTECTED]
Subject: Re: possible library bug
Resent-Date: Mon, 21 May 2001 10:58:01 -0700
Resent-From: [EMAIL PROTECTED]


Hi,

are you able to check the java vm code or get an ltrace of the offending code.
We've had problems in the past with apps creating a static string of maxlength
256, then dying when using glGetString to get our list of extensions (which is
longer than 256 chars, we just support too darn much ;)

If you can either get an ltrace or check the calling code, we might be able to
verify if this is what the problem is, or if there's another problem.

Terence

On Sat, May 19, 2001 at 12:28:53AM -0400, [EMAIL PROTECTED] wrote:
>
> Hi,
> I installed your new version 1 driver today.
> It works quite well but there seems to be
> a problem somewhere.
> It won't run the OffScreenCanvas3D demo for java3d,
> and it seems as though it may be a bug in one of your libraries
> because it runs ok when your drivers are not
> installed. The java vm appears to have a problem
> calling the function "glGetString".
>


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