On Mon, Mar 8, 2010 at 7:52 PM, Michael McCandless <[email protected]> wrote: > This was done for performance (to remove alloc/init/GC load). > > There are two parts to it -- first, consolidating what used to be lots > of little objects into shared byte[]/int[] blocks. Second, reusing > those blocks.
Thanks, just one more question: does anyone know why these are two-dimensional arrays? It seems more trouble than a one-dimensional array and I don't see the benefit -Chris --------------------------------------------------------------------- To unsubscribe, e-mail: [email protected] For additional commands, e-mail: [email protected]
