Hugo,
May be you can use AffineTransform.createTransformedShape. However, this will
create a Shape object for each Shape and Transform combination. Depending on the
number of Shapes and transforms you have, it may or may not be a good idea.
V.
"Hugo A. Garcia" wrote:
> Hello
>
> I would like to render multiple shapes on a JPanel and apply different
> Affinetransform to each one without affecting the Graphics2D context.
>
> -H
>
> ===============================================================================
> Hugo A. Garcia
> Object Chemistry
> New York
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