I'm getting some unexpected behavior when I use a SRC_OVER composite with
text.
I set up a composite like so:
comp = AlphaComposite.getInstance(AlphaComposite.SRC_OVER, .5f);
g2d.setComposite(comp);
and when I draw text it appears correctly (antialiased) on the canvas.
Actually I'm drawing a glyphVector, but that shouldn't matter, those are
antialiased as well.
But if I set the alpha value of the composite to 1 (fully opaque):
comp = AlphaComposite.getInstance(AlphaComposite.SRC_OVER, 1f);
I get nasty chunky text/Glyphs.
Anyone seen this before, should I report a bug?
- B!
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