I'm not absolutely sure if you'd suffer a performance penalty by using a
remote X-server, but would think that would be the case...  After all, the
whole reason you need a frame buffer at all is that some of the graphics
calls use native libraries to do the work.

What you can do is use a program called XVFB to create a "Virtual Frame
Buffer".  The best article I've seen about it (along with links for
obtaining XVFB) is at:

http://www.sunworld.com/sunworldonline/swol-03-2000/swol-03-xvfb.html

I've used a server side Java app that did some image manipulation (though
not with JAI or Java2D) and it worked well for me.  It's also nice because
you can completely control the characteristics of the frame buffer you set
up - 32 bit color, screen resolution, etc.

---> Kendall Gelner ([EMAIL PROTECTED])

> -----Original Message-----
> From: Joseph A. Latone [mailto:[EMAIL PROTECTED]]
> Sent: Wednesday, January 31, 2001 9:44 AM
> To: [EMAIL PROTECTED]
> Subject: [JAVA2D] X server dependency and consequences of
> using a remote
> X server
>
>
> I asked this in JAI, in the course of use JAI1.1beta,
> and was redirected here:
>
> Since access to an X server is required for JAI, then
> if I'm using JAI but not rendering images to the display,
> can I simply use a remote X11 server w/o suffering any
> real performance penalty?  We're running JAI on server
> machines, and they have no graphics cards.
>
> I guess if I knew how/when X is needed by JAI/AWT,
> I could answer this myself.
>
> Thanks again, Joe
>
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