I had not thought about that. Multiply the center points of the circles by
the previous transform. Then draw the circles with an identity transform.
At 12:19 PM 5/17/01 -0500, Ted Hill wrote:
>Jim,
>
>If I set the transform to identity, the dots no longer appear at all.
>
>I think this is because the points that I use to center the dots
>rely on the current transform for correct positioning.
>
>Thanks,
>
>Ted
>
>----- Original Message -----
>From: "Jim Bucher" <[EMAIL PROTECTED]>
>To: <[EMAIL PROTECTED]>
>Sent: Thursday, May 17, 2001 8:50 AM
>Subject: Re: [JAVA2D] AffineTransform question
>
>
> > Set the transform to identity and then draw the circles.
> >
> > At 08:35 AM 5/17/01 -0500, Ted Hill wrote:
> >
> > >Hello,
> > >
> > >I have a question involving Graphics2D and the AffineTransform:
> > >
> > >Basically what I want to be able to do is this: draw a circle on
> > >top of a scaled and rotated image, such that no matter what the
> > >scale, shear, rotation is, the circle will remain a consistent
> > >size and shape. AND the center of the circle needs to be
> > >positioned with reference to the scaled image's coordinate
> > >system.
> >
> >
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