In my panel's paintComponent method, I draw the BufferedImage as follows:
g2.drawImage(myBufferedImage, 0, 0, this);Thanks again, Ted Hill =========================================================================== To unsubscribe, send email to [EMAIL PROTECTED] and include in the body of the message "signoff JAVA2D-INTEREST". For general help, send email to [EMAIL PROTECTED] and include in the body of the message "help".
