Hi Alejandro,

You can remove the alpha channel by writing your image into a new
BufferedImage with type RGB (no A).

    // Assume current image is alphaImage.
    BufferedImage noAlphaImage = new BufferedImage(width, height,
BufferedImage.TYPE_INT_RGB);
    g = noAlphaImage.createGraphics();
    g.drawImage(alphaImage, 0, 0, width, height, null);
    g.dispose();

=> Darla


+---------------------------------------------+
| AlphaButton - The Ultimate in Text Graphics |
| Free Download! http://www.alphabutton.com   |
+---------------------------------------------+

===========================================================================
To unsubscribe, send email to [EMAIL PROTECTED] and include in the body
of the message "signoff JAVA2D-INTEREST".  For general help, send email to
[EMAIL PROTECTED] and include in the body of the message "help".

Reply via email to