Hi Alejandro,
You can remove the alpha channel by writing your image into a new
BufferedImage with type RGB (no A).
// Assume current image is alphaImage.
BufferedImage noAlphaImage = new BufferedImage(width, height,
BufferedImage.TYPE_INT_RGB);
g = noAlphaImage.createGraphics();
g.drawImage(alphaImage, 0, 0, width, height, null);
g.dispose();
=> Darla
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