|
Hello,
I am trying to paint a JButton directly onto
a Graphics2D with B.paintComponent(g)
, but it seems not to be accepting the
getX(),getY() coordinates of the component
so it places it at 0,0.
After using g.translate(getX(),getY()) I get the
"mapped" JButton on its correct position, but the size is not
the size of the setBounds... it is the original
JButton size.
Is there a way to map a Component onto a Graphics
directly, I mean not having to paint a 'version' or the original
by using g.drawrect and so on?
Thanks,
R.D. Talavera
|
- Re: [JAVA2D] Component paint onto Graphics Ram�n Talavera
- Re: [JAVA2D] Component paint onto Graphics Ram�n Talavera
