Question for the list - what's the fastest way to change all the pixel
values of an image, and redraw the screen?

Currently, I'm using a BufferedImage, with a handle to the pixels using a
DataBuffer.  After rewriting the the pixel array, I call paintImmediately on
the JComponent container for the image.  (It a JApplet)

Any out there been down the pixel shader road, and found anything faster?

Thanks.

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