Hi all-

 

Any help witht he following sigue would be much appreciated:

 

I am writing program in Java2D (and some JAI) to manipulate jpeg images.  The images are first opened as Tiffs in a thumbnail and then transferred into a database through a JPEGEncoder byteinputstream.  They are then taken out of the database and displayed in my Java2D viewerPane.  The jpegs are of size 150k aprox. And the tiffs of 4 mbs.  Whenever I try to do the transformation of the original tiff image to jpeg input stream, my program gives me an out of memory error (Java Heap space).  I have tried several things but I cannot seem to resolve this problem.  Also when I open several viewers witht eh jpeg images, I get the same message.  If anyone can give me some insight or interesting links to good memory management, that would be great.  I just don’t understand because I didn’t think the images I am using would take up so much space that the program crashes so easily.  Surely there are bigger more complicated programs with larger image files that do no have the same problem I do.  Thanks for any help.

 

 

David

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