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Hi, I’m drawing a filled polygon over a bitmap, and
the polygon has a hole in the center. It’s really two nested polygons,
but I’d like to somehow have java2d obey an even-odd winding rule to not
fill in the internal polygon. I can’t just draw the outer, then draw the inner with
the original color, because that would cover up the bitmap that I want to show
through the center. What’s the most efficient way to draw this complex
polygon in Java2D? thanks! -Jim |
- Re: [JAVA2D] Drawing complex polygons over images James Carroll
- Re: [JAVA2D] Drawing complex polygons over images Kevin Weiner
