The CAP decoration is applied at the end of each dash as documented (though admittedly this phrase isn't repeated in the docs of the constructors, just the class comments and the constants). Thus, the round caps will eat into the null space of the dashes by half of the line width on both ends of each dash. Square caps will also eat into the null voids of the dash pattern.
The net effect is that if you have a line width of 4 and a dash pattern of 4,4 and a CAP of: BUTT - lines look 4,4 dashed SQUARE - lines look continuous with no dashing ROUND - lines connect, but "narrow" between the dashes You are using a line width of 2 with the pattern of 4,4 and so the effect isn't as pronounced as those examples, but it still makes it look like the pattern has reduced null areas. The parts where it closes completely could be the rendering code trying to do something sensible with a circular shape that is only 2 pixels tall - which release and platform is that on? In any case, try the different values for CAP and you should see the dash open up or close more. If you then go back and modify your dash pattern to account for the fact that the CAPs are eating into the null space of the pattern you should be able to achieve the effect you are looking for. Also, ROUND caps with a line width of 2 doesn't leave much room for "roundness". That is probably responsible for most of the inconsistency you see on the various angles. Try a line width of at least 3 for ROUND or use BUTT instead... ...jim Russell East wrote:
Hi, the attached sample app uses Java2D dash pattern to try to create a railway pattern, but the result isn't very good. The code is specifying the dash array as { 4.0f, 4.0f } but I'm seeing variable results: o on the top line it seems more like {5, 3} o on the left line seems more like { 6, 2, 5, 3 } and o on the bottom line does not look dashed at all Is it something I'm doing wrong in my code, or known problem? -- Russell =========================================================================== To unsubscribe, send email to [EMAIL PROTECTED] and include in the body of the message "signoff JAVA2D-INTEREST". For general help, send email to [EMAIL PROTECTED] and include in the body of the message "help". ------------------------------------------------------------------------ /* * Copyright (C) 1999 - 2006 by Environmental Systems Research Institute Inc. * All Rights Reserved. * * N O T I C E * * THIS MATERIAL IS CONSIDERED A TRADE SECRET BY ESRI. * UNAUTHORIZED ACCESS IS PROHIBITED. * * $Workfile:$ $Revision:$ */ package com.esri.mc.app; import javax.swing.*; import java.awt.*; import java.awt.geom.GeneralPath; /** * dash lines look wrong */ public class RailwayLines extends JFrame { public static void main(String[] args) { new RailwayLines().setVisible(true); } public RailwayLines() { this.setDefaultCloseOperation(JFrame.EXIT_ON_CLOSE); this.setBounds(200, 200, 500, 300); String text = System.getProperty("java.vm.version"); this.setTitle(text); MyCanvas canvas = new MyCanvas(); this.getContentPane().add(canvas); } } final class MyCanvas extends JComponent { private Stroke topStroke, backStroke; private Color topColor, backColor; private GeneralPath path; MyCanvas() { topStroke = constructTopStroke(); backStroke = constructBackStroke(); topColor = Color.WHITE; backColor = new Color(102, 102, 102); path = constructPath(); } private GeneralPath constructPath() { GeneralPath path = new GeneralPath(); path.moveTo(100.0f, 100.0f); path.lineTo(200.0f, 200.0f); path.lineTo(400.0f, 200.0f); path.lineTo(400.0f, 100.0f); path.closePath(); return path; } private Stroke constructBackStroke() { float width = 4.0f; int cap = BasicStroke.CAP_ROUND; int join = BasicStroke.JOIN_ROUND; return new BasicStroke(width, cap, join); } private Stroke constructTopStroke() { float width = 2.0f; int cap = BasicStroke.CAP_ROUND; int join = BasicStroke.JOIN_ROUND; float miterLimit = 10.f; float[] dash = { 4.0f, 4.0f }; float dashPhase = 0.0f; return new BasicStroke(width, cap, join, miterLimit, dash, dashPhase); } protected void paintComponent(Graphics g) { super.paintComponent(g); Graphics2D g2 = (Graphics2D)g; g2.setColor(backColor); g2.setStroke(backStroke); g2.draw(path); g2.setColor(topColor); g2.setStroke(topStroke); g2.draw(path); } }
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