Even if you can't run the OGL pipeline on your machine, it would be
great if you could at least generate numbers for Java2D's X11 pipeline
and compare against his QT results.  If you get this far, I'd be happy
to run your benchmark on one of our machines with the OGL pipeline enabled.

I think you'd probably need to see the source code for Zack's benchmark
if you wanted to write an apples-to-apples comparison, but it didn't
look like he posted it.  Perhaps you can ask him.

In JDK 6, we now have Path2D.Double, so you can use that for creating a
polygon from double-precision coordinates.

Let us know what you find.

Thanks,
Chris


[EMAIL PROTECTED] wrote:
Interesting bechmark - http://zrusin.blogspot.com/2006/10/benchmarks.html.

Anyone interested in making similar benchmark in Java? Sadly on my Linux I 
can't turn on OpenGL pipeline... and I'm not sure what should I use to 
construct polygon, since Polygon class doesn't support double (GeneralPath)?
[Message sent by forum member 'kenneth_s' (kenneth_s)]

http://forums.java.net/jive/thread.jspa?messageID=166089

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