Hi Andries,

Have you tried enabling antialiasing?  Without that, there's no way
to have a smooth transition between integral line widths (after all,
you can't fill fractional parts of pixels).  With antialiasing, you
can at least trick the eye into thinking that there are fractional
line widths.  Enabling antialising may be a reasonable solution for
larger icon sizes, but you may not like it for smaller sizes (like
16x16); typically icon designers are pretty fussy about the placement
of each pixel at small sizes, and antialiasing at those small sizes
may make the icon look "fuzzy".  You could consider using
antialiasing for certain size (like the example you mention where
line widths are non-integral), but leave it disabled for smaller
sizes where you want/need more control.

Hope this helps,
Chris

On Nov 3, 2006, at 3:14 AM, [EMAIL PROTECTED] wrote:
Hi,

I'm trying to build a scalable image. When I interactively enlarge
my icon, some discrete 'jumps' happen.

e.g when the line width is 3.4 or 3.5. In the first case I have to
give a 3 and in the last case a 4 to the graphics object. So when I
enlarge my icon, suddonly the line width becomes 25 percent
thicker. Is there a way to smoothen this?

The same thing happens with the shapes. This is even a much bigger
problem. However the cause is the same: integers. Even when I use
shapes (and doubles) instead of drawRectangle or drawPolygon... in
Graphics2D, the icons remains to have sudden 'jumps' as I scale them.

Does anyone has some ideas?
[Message sent by forum member 'andries_demont' (andries_demont)]

http://forums.java.net/jive/thread.jspa?messageID=170058

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