Hi Mark, The shader-based acceleration enhancements that we've been adding to Java 2D's OpenGL pipeline work on all shader-level GPUs, including the first-generation shader boards that came out about 5 years ago. Another way to put it: ATI: Radeon 9500 and above Nvidia: GeForce FX 5xxx and above
Those boards are really old by today's standards, but still are capable of making the aforementioned operations go much faster than in software. Shader performance improves greatly with each successive generation of GPU hardware. My blog will have more detailed performance data, but it's safe to say that an ATI Radeon x1300 should do well for these operations (although Nvidia drivers tend to be more reliable, but ATI is starting to catch up). Thanks, Chris [EMAIL PROTECTED] wrote:
What level of graphics card is being targetted for Java2D acceleration improvements? E.g. if I buy a new Dell Optiplex, for many models the default graphics card is an ATI Radeon 1300 Pro 256MB. Will this miss out on some of the improvements in JRE6 or expected in JRE7? My interest is two fold: (a) what my clients experience is likely to be, and (b) what I should get for my next development machine. [Message sent by forum member 'mthornton' (mthornton)] http://forums.java.net/jive/thread.jspa?messageID=204942 =========================================================================== To unsubscribe, send email to [EMAIL PROTECTED] and include in the body of the message "signoff JAVA2D-INTEREST". For general help, send email to [EMAIL PROTECTED] and include in the body of the message "help".
=========================================================================== To unsubscribe, send email to [EMAIL PROTECTED] and include in the body of the message "signoff JAVA2D-INTEREST". For general help, send email to [EMAIL PROTECTED] and include in the body of the message "help".