Hello,

  Sun had released an Early Access of 6uN (formerly known as
  the Consumer Release). You can get build b04 here:
    http://download.java.net/jdk6/

  This build contains the new Direct3D 9-based Java2D pipeline,
  which is enabled by default on Windows  platform. It is very similar to the
  OpenGL pipeline (in fact they share a lot of code), and is
  based on the Single Thread Rendering model developed for the OpenGL
  pipeline:
    http://weblogs.java.net/blog/campbell/archive/2005/03/strcrazy_improv_1.html

  The D3D pipeline accelerates pretty much the same set of operations
  as the OGL one:
    http://weblogs.java.net/blog/campbell/archive/2004/11/behind_the_grap.html

  So, this is a call to action:

  Please try your applications with this new pipeline and let us know
  if you find any issues. We really want to make this pipeline rock-solid
  as it needs to be if it is to be left enabled by default. Time is short,
  so the sooner you report issues the better chances are we'll have time
  to fix them.

  Please report both negative and positive findings so we can
  keep track of what's working and what's not (and on which
  HW).

  Take a look at this page for testing/troubleshooting guidelines:
    https://jdk6.dev.java.net/testD3D.html
  (please make sure to include the output of J2D_TRACE_LEVEL=4 output
  with your postings)

  There are some known problems in full-screen mode, multi-screen,
  and on some chipsets (namely, Intel 645G). These are being worked on
  and hopefully will be addressed by the release time.

  Another thing to be aware of - this pipeline does not
  accelerate Xor rendering mode. It will be really, really slow.
  Sorry about that.

  Thanks,
    Dmitri
  Java2D Team

===========================================================================
To unsubscribe, send email to [EMAIL PROTECTED] and include in the body
of the message "signoff JAVA2D-INTEREST".  For general help, send email to
[EMAIL PROTECTED] and include in the body of the message "help".

Reply via email to