Yes, the OpenGL-based Java 2D pipeline works well on XVR-600 with JDK 6 and above. However, it will depend on your particular application whether you see any performance benefit from the pipeline. (The XVR-600, like most SPARC framebuffers, is not as capable as today's modern GPUs from other vendors, but for certain apps the OGL pipeline may be faster than the default X11 pipeline.)
In other words: "your mileage may vary." Chris On Nov 1, 2007, at 12:54 AM, [EMAIL PROTECTED] wrote:
Hi, Our project will be deployed on special consoles on a frigate. Consoles are Sun Netra 240 Servers with XVR 600 Graphic cards. Since we have never tried our application on such a configuration and we do not have the hardware yet (it is difficult to obtain) we want to learn OpenGL pipeline works on XVR 600 Graphics card with Java 6 or not. Our application makes use of Java2D for displaying vector maps (S57) and 1000 tracks (SVG and images with lots of text around), polygons etc. It works well with direct draw pipeline on windows P4 machines. Thanks. [Message sent by forum member 'denizoguz' (denizoguz)] http://forums.java.net/jive/thread.jspa?messageID=243277 ====================================================================== ===== To unsubscribe, send email to [EMAIL PROTECTED] and include in the body of the message "signoff JAVA2D-INTEREST". For general help, send email to [EMAIL PROTECTED] and include in the body of the message "help".
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