Yes, the OpenGL-based Java 2D pipeline works well on XVR-600 with JDK
6 and above.  However, it will depend on your particular application
whether you see any performance benefit from the pipeline.  (The
XVR-600, like most SPARC framebuffers, is not as capable as today's
modern GPUs from other vendors, but for certain apps the OGL pipeline
may be faster than the default X11 pipeline.)

In other words: "your mileage may vary."

Chris

On Nov 1, 2007, at 12:54 AM, [EMAIL PROTECTED] wrote:
Hi,

Our project will be deployed on special consoles on a frigate.
Consoles are Sun Netra 240 Servers with XVR 600 Graphic cards.
Since we have never tried our application on such a configuration
and we do not have the hardware yet (it is difficult to obtain) we
want to learn OpenGL pipeline works on XVR 600 Graphics card with
Java 6 or not. Our application makes use of Java2D for displaying
vector maps (S57) and 1000 tracks (SVG and images with lots of text
around), polygons etc. It works well with direct draw pipeline on
windows P4 machines.
Thanks.
[Message sent by forum member 'denizoguz' (denizoguz)]

http://forums.java.net/jive/thread.jspa?messageID=243277

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