It's a little hard to explain this in words, so I made an animation that 
demonstrates what I'm talking about:

http://homepage.mac.com/tech4learning/vectorizer.GIF

We have paint tools that paint the strokes the user makes with the mouse.  If 
we literally record each mouse point and create a polygon from the path the 
mouse makes, the resulting path is ugly.  I'm interested in ironing out that 
path.

We have a mechanism that currently achieves this.  It's called a Vectorizer.  
(We made up the name.)  But it's a little sluggish: it can't respond in 
real-time very well.  (Especially if the path gets complex.)

Also I'd just be interested in seeing how other people approached this problem. 
 Is there a body of work on this subject?

I don't even know the right jargon to use here; what is the correct name for 
the thing I'm looking for?  (If I at least knew that then Google might be able 
to help me more...)

Any comments would be welcome.
[Message sent by forum member 'mickleness' (mickleness)]

http://forums.java.net/jive/thread.jspa?messageID=252803

===========================================================================
To unsubscribe, send email to [EMAIL PROTECTED] and include in the body
of the message "signoff JAVA2D-INTEREST".  For general help, send email to
[EMAIL PROTECTED] and include in the body of the message "help".

Reply via email to