Eureka! I set the mode(s) to RGBA where ever possible and set quad transparency to 0.0 and used
ta.setTextureMode(TextureAttributes.REPLACE); and I get the desired result. Thanks for your help. [Message sent by forum member 'scubed' (scubed)] http://forums.java.net/jive/thread.jspa?messageID=260318 =========================================================================== To unsubscribe, send email to [EMAIL PROTECTED] and include in the body of the message "signoff JAVA2D-INTEREST". For general help, send email to [EMAIL PROTECTED] and include in the body of the message "help".