Hi Dimitri Thanks for the response. I will try and get some code ready for you to run a test against. I've already posted the trace=count results in one of the posts above - http://forums.java.net/jive/message.jspa?messageID=272579#272579
With regards to the "blur", whether I blur things or not, it doesn't make much of a difference in the rendering times (maybe a ms or two). Here's the code that does the blur effect: [code] public static BufferedImage getBlurredImage(BufferedImage buf) { float[] my_kernel = {0.1f, 0.1f, 0.1f, 0.1f, 0.2f, 0.1f, 0.1f, 0.1f, 0.1f}; ConvolveOp op = new ConvolveOp(new Kernel(3, 3, my_kernel)); return op.filter(buf, null); } [/code] Just to be clear again, this blur effect code makes little/no difference to the render time... I've run the application many different ways, with disabling effects, etc. and I've reached the conclusion that the slowest part of the code is copying an JComponent to a BufferedImage (doesn't mater if this BI is Translucent, Bitmask, or Opaque). Thanks, Take care, Nazmul. [Message sent by forum member 'nazmulidris' (nazmulidris)] http://forums.java.net/jive/thread.jspa?messageID=272633 =========================================================================== To unsubscribe, send email to [EMAIL PROTECTED] and include in the body of the message "signoff JAVA2D-INTEREST". For general help, send email to [EMAIL PROTECTED] and include in the body of the message "help".