at least nvidia entered the bug in their internal bug-tracker: 
http://www.nvnews.net/vbulletin/showthread.php?t=118842

The OpenGL pipeline never worked with Mesa, so although it shouldn't crash ... 
well ... it never worked ;)

- Clemens
[Message sent by forum member 'linuxhippy' (linuxhippy)]

http://forums.java.net/jive/thread.jspa?messageID=323876

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