Here is a screenshot to my problem:

http://img84.imageshack.us/img84/2149/testfontyy8.png
(Or http://img84.imageshack.us/my.php?image=testfontyy8.png if the above 
doesn't work).

The first (ugly) text is produced by Graphics2D.fill(TextLayout.getOutline()). 
The second (nice) is produced by TextLine.draw(Graphics2D).

Can someone explain the difference?? Shouldn't they be equivalent? I need the 
text as a Shape instance, otherwise I wouldn't bother, I would just pick the 
second...

This is the test code:

[code]
public class TestFont {
    public static void main(String[] args) {
        EventQueue.invokeLater(new Runnable() {
            public void run() {
                JFrame f = new JFrame();
                f.add(new JPanel() {
                    @Override
                    protected void paintComponent(Graphics g) {
                        Graphics2D g2d = (Graphics2D)g;
                        TextLayout tl = new TextLayout(
                                "The quick brown fox jumped over the lazy dog",
                                new Font("Helvetica", 1, 12), 
g2d.getFontRenderContext());
                        Shape s = tl.getOutline(null); //shape
                        g2d.transform(AffineTransform.getTranslateInstance(100,
                                100));
                        
                        g2d.fill(s); //drawing the Shape derived from TextLayout
                        
                        tl.draw(g2d, 0, 100); //drawing through TextLayout
                    }
                });
                f.setSize(600, 600);
                f.setVisible(true);
                f.setDefaultCloseOperation(JFrame.EXIT_ON_CLOSE);
            }
        });
    }
}
[/code]
I use  Java 1.6.0_10-rc-b28, on XP.

Thanks for any insights on the issue.
Dimitris Andreou
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http://forums.java.net/jive/thread.jspa?messageID=328191

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