[email protected] wrote:
Well, anyway, I observed a dramatic improvement. I'm glad to hear that there
will be even more improvement when you introduce a solution to the issue.
Hooray for unexpected dramatic improvements! =)
In the meantime though I've also noticed that setting the window non-opaque
seems to disable sub-pixel font rendering. Setting the HRBG text anti-aliasing
hint works well in opaque windows but in non-opaque windows it degrades to old
school anti-aliasing. Is this a known problem? Will a fix to the reported
issue also fix this?
Yes, this is a limitation of our text rendering loops which don't support
rendering to a non-opaque destination. We revert to grayscale AA n this case.
Thanks,
Dmitri
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