Can anyone help, I'm getting very desperate and I'm stuck on a simple problem. I add sphere's to a scene and store their co-ords (Point3f) and TransformGroups. The spheres have the MouseRotate behavior added and everything works find, but how do I get the new co-ords of the spheres after they have been rotated. I need the new Point3f tuple. Any help or example code would be very appreciated I'm just a beginner. Thanks Rick =========================================================================== To unsubscribe, send email to [EMAIL PROTECTED] and include in the body of the message "signoff JAVA3D-INTEREST". For general help, send email to [EMAIL PROTECTED] and include in the body of the message "help".
