Hi all,
I am working on volume rendering. I started
with extracting 2D slices from a dataset 0f 512
slices. Now I want to render the dataset into 3D
image. I wanted to use texture mapping to do this.All
my 2D slices are in .pgm format. I converted all the
images to GIF's to use in texture mapping. Now, I want
to make all the black colored part of all my images
transparent and other part as opaque. After doing this
I want to load all the slices and place then one after
the other. So, finally I could get a 3-D image.
Am I going in a right way to render the dataset into
a 3-D image? How to make some parts of my images
transparent and keep other parts opaque? Is there any
way to directly use my
2-D .pgm format images and use them to render into a
3-D image?
I am soryy for asking many questions? I really need
some help.
Thanks in advance..
John.
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