Change the face culling policy (default is backface culling) to CULL_NONE in a PolygonAttributes object and add it to the Appearance object of your textured object.
Vidya Sagar schrieb: > Hi, > I created a polygon and mapped an image onto it. > Now I used RotationInterpolator class to rotate the > image continuosly. My problem is, I could'nt see the > image always, instead I could only see a blank screen > for some time and after some time the image again > reappers. This means that I could'nt see the image > when I am viewing the back side of the polygon. > > Is there any solution to see the image from the back > side of the polygon? I also applied Alpha test for the > image to render only some of the pixels. > > Please reply if anyone knows the solution. > > Thanks, > Sagar. > > __________________________________________________ > Do You Yahoo!? > Make a great connection at Yahoo! Personals. > http://personals.yahoo.com > > =========================================================================== > To unsubscribe, send email to [EMAIL PROTECTED] and include in the body > of the message "signoff JAVA3D-INTEREST". For general help, send email to > [EMAIL PROTECTED] and include in the body of the message "help". =========================================================================== To unsubscribe, send email to [EMAIL PROTECTED] and include in the body of the message "signoff JAVA3D-INTEREST". For general help, send email to [EMAIL PROTECTED] and include in the body of the message "help".
