Hi gang- I am working on some code to extend Texture2D to handle different types of video textures. I cannot find any methods to change the size of the Texture2D object after it is instantiated.
Am I wrong? If it is true, then why? Thanks-- Alex =========================================================================== To unsubscribe, send email to [EMAIL PROTECTED] and include in the body of the message "signoff JAVA3D-INTEREST". For general help, send email to [EMAIL PROTECTED] and include in the body of the message "help".
