Is there a way to know if light from a given lightsource is hitting a given surface ? The material class only has the switch to allow lighting to be enabled and the light hierarchy doen't seem to provide the functionality. I need to know how much light is hitting a given material (ideally at what angle, and area of coverage too).. any ideas ?
Thanks for any hints/pointers, Ivar Vasara =========================================================================== To unsubscribe, send email to [EMAIL PROTECTED] and include in the body of the message "signoff JAVA3D-INTEREST". For general help, send email to [EMAIL PROTECTED] and include in the body of the message "help".
