A. Murat Tanyer wrote:
Dear Kelvin,If I press cntr+break when this exception is caught I get the attached print out. The problem appears when I clone the node and try to access the below level nodes. If I don't clone the node I don't have any problem with my application. I am using: * j2sdk-1_4_0_01-windows-i586 * java3d-1_3-beta2-windows-i586-opengl-sdk * java3d-1_3-beta2-windows-i586-opengl-rt I hope you could give me some response to correct this. My code is already attached to the email. Best regards, Ali
I don't see the stack trace that cause the Exception : Exception caught in Java3D_Column: Index: 0, Size: 0 This is not a deadlock/hang so there is no use to dump all threads. I guess you have catch the Exception in your code and silently ignore this. Please check your code and dump the stack out whenever an Exception is catch. - Kelvin -------------- Java 3D Team Sun Microsystems Inc. =========================================================================== To unsubscribe, send email to [EMAIL PROTECTED] and include in the body of the message "signoff JAVA3D-INTEREST". For general help, send email to [EMAIL PROTECTED] and include in the body of the message "help".
