A. Murat Tanyer wrote:

Dear Kelvin,

If I press cntr+break when this exception is caught I get the attached
print out. The problem appears when I clone the node and try to access
the below level nodes. If I don't clone the node I don't have any
problem with my application.

I am using:

    * j2sdk-1_4_0_01-windows-i586
    * java3d-1_3-beta2-windows-i586-opengl-sdk
    * java3d-1_3-beta2-windows-i586-opengl-rt

I hope you could give me some response to correct this. My code is
already attached to the email.

Best regards,
Ali




I don't see the stack trace that cause the Exception :

Exception caught in Java3D_Column: Index: 0, Size: 0

This is not a deadlock/hang so there is no use to dump all threads.

I guess you have catch the Exception in your code and  silently ignore
this. Please check your code and dump the stack out whenever an Exception
is catch.

- Kelvin
--------------
Java 3D Team
Sun Microsystems Inc.

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